3.25.8.3 Patch Notes

Discussion in 'General' started by Cory, Sep 24, 2025 at 11:05 PM.

  1. 3.25.8.3 Changelog


    Fixed


    • Localization and Spawns Editor not opening when translation for Steam UI language not installed. (Thanks Gekk Here and Kardiasfx!)


    • Respawn not respecting player culling feature. (Thanks GazziFX!)


    • Client skills UI not respecting server Skillset_Reduces_Skill_Cost config. (Thanks clue!)


    3.25.8.2 Changelog


    Added


    • Rubble_Respawn_All_Sections_Simultaneously true/false object option.


    • Players config option to enable skillset skill loss and disable cost reduction.


    • Level asset per-skill cost and cost increase override options.


    • Level asset per-skillset starting loadout options.

    Fixed


    • Shoreline pebbles messed up by foliage uniform scaling change. (Thanks TickTackM!)


    • Sky reflection capture including sun at nighttime.


    3.25.8.1 Changelog


    Changed


    • Increased length of player hit validation history on server from 500 ms to 1000 ms.

    Fixed


    • Unable to Detonate certain modded Charges without a collider on the barricade root. (Thanks to many reporters!)


    • Reverted enabling doppler effect because running near audio sources sounds really weird (for example, near a boombox playing music). (Thanks to many reporters!)

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