Update Notes: Additions: Added Police Motorcycle. [ID 188] Added hunting quest condition type. (Condition_#_Type Kills_Animals) Added support for item crafting blueprints to use quest conditions and rewards. (Blueprint_#_Conditions and Blueprint_#_Rewards) Added DamageTool:layerDamaged event for plugins to override damage values. Added support for plugins to adjust gravity per-player. (PlayerMovement::sendPluginGravityMultiplier) Added ability to set 3rd person center in vehicle with "Camera_Center" child transform. Added support for trains on looped tracks. Tweaks: Tweaked vehicle removal to kick all passengers in case of being called incorrectly. Fixes: Fixed train unable to ram mannequins and double doors. Fixed revoking storage access after death. 4.0 Development Progress: Earlier this week I put up a blog post describing recent progress on 4.x. You can find it here if you'd like to give it a look: 4.x Devlog #002[blog.smartlydressedgames.com] Continue reading...